Playable City Melbourne

7-13 October was the annual Melbourne International Games Week, as part of this I recently attended the Playable Cities Melbourne Symposium to discuss with fellow creatives how play can be used to connect with people, objects and places.

"Exploring other ways of being in public space, First Peoples connection to place, and more-than-human infrastructure Playable City Melbourne talks to our multi-layered civic identity – as a creative city, technological city, a diverse and multicultural city, knowledge city and liveable city that is growing fast." - Playable City Melbourne Website

'Hello Lamp Post' prompts conversation with otherwise static objects

As cities and spaces get smarter our connection with people decreases. Games and play are a great way to learn about different cultures and connect with others in a fun, interactive way. Play can also be used to connect with buildings and infrastructure to reframe how we view our surroundings.

Libraries offer many opportunities for play through activities like Maker Spaces, Code Clubs and Family Fun Nights.

Are there ways we could introduce play into library infrastructure through a more permanent and passive capacity? I think we can but the important questions are what, where and how would it be suitable and safe.

Check out #PlayableCityMelbourne for more on the symposium!

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